Today I should have imported my first enemy model into Unity and finally start prototyping the combat system. Instead, I spent the whole afternoon...
While I am still busy making animations and basic models to prototype the combat system I went on to add a follow camera to the mix. I soon realised...
Today I have switched from coding back to art. In order to prototype fun gameplay I need more animations. They are the backbone of any action game and...
...wants to bring me down · I had to make THE decision about Player movement: Rigidbody or not? Since I don’t really have a full idea of how the...
An effort to reduce dependency hell · For my special prototype I have decided to reduce script dependencies as much as possible and try to embrace the...